Product Title: COWBOY Author: Arduino Author E-mail: info@arduino.net Product Date: 15-april-2005 Product Copyright: Arduino -------------- Ownership statements or list of licensed source material: All of this products content was created by: Arduino This zip file is a part of the Cowboy product -------------- Needed Files List and System Required: Poser 5 and up DAZ Michael 3 figure -------------- Detailed Installation Instructions Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. -------------- Files List and Exact folder names & locations: ..\Runtime\Geometries\apgeometrie\CowBoy\ Boot.obj CowboyBelt.obj CowBoyShirt.obj Jacket.obj pants.obj Poncho.obj PonchoOpen.obj ..\Runtime\libraries\character\Cowboy\ Boots.cr2 Boots.png Boots.rsr CowboyBelt.cr2 CowboyBelt.png CowboyBelt.rsr Jacket.cr2 Jacket.png Jacket.rsr Pants.cr2 Pants.png Pants.rsr poncho.cr2 poncho.png poncho.rsr ponchoOpen.cr2 PonchoOpen.png ponchoOpen.rsr Shirt.cr2 Shirt.png Shirt.rsr ..\Runtime\libraries\face\Cowboy\ Classic.fc2 Classic.png Classic.rsr ClassicNoSmoke.fc2 ClassicNoSmoke.png ClassicNoSmoke.rsr ClassicSmoke.fc2 ClassicSmoke.png ClassicSmoke.rsr Natural.fc2 Natural.png Natural.rsr Smoke.fc2 Smoke.png Smoke.rsr ..\Runtime\libraries\hair\ArduinoHair\ Cowboy-Hair.hr2 Cowboy-Hair.png Cowboy-Hair.rsr ..\Runtime\libraries\Pose\!Cowboy\ 01cowboy.png 01Cowboy.pz2 01Cowboy.rsr 02cowboy.png 02Cowboy.pz2 02Cowboy.rsr 03cowboy.png 03Cowboy.pz2 03Cowboy.rsr 04cowboyCigar.png 04CowboyCigar.pz2 04CowboyCigar.rsr 05cowboy.png 05Cowboy.pz2 05Cowboy.rsr CowboyINJ.png CowboyINJ.pz2 CowboyINJ.rsr MAT-Cowboy-S.png MAT-Cowboy-S.pz2 MAT-Cowboy-S.rsr MAT-Cowboy.png MAT-Cowboy.pz2 MAT-Cowboy.rsr MAT-CowboyGen-S.png MAT-CowboyGen-S.pz2 MAT-CowboyGen-S.rsr MAT-CowboyGen.png MAT-CowboyGen.pz2 MAT-CowboyGen.rsr MAT-HeadBeardBMP.png MAT-HeadBeardBMP.pz2 MAT-HeadBeardBMP.rsr MAT-HeadBeardTx.png MAT-HeadBeardTx.pz2 MAT-HeadBeardTx.rsr MAT-HeadText.png MAT-HeadText.pz2 MAT-HeadText.rsr zMAT-Belt-BUMP.png zMAT-Belt-BUMP.pz2 zMAT-Belt-BUMP.rsr zMAT-Belt-NoBMP.png zMAT-Belt-NoBMP.pz2 zMAT-Belt-NoBMP.rsr zMAT-Boot-BMP.png zMAT-Boot-BMP.pz2 zMAT-Boot-BMP.rsr zMAT-Boot-NO-BMP.png zMAT-Boot-NO-BMP.pz2 zMAT-Boot-NO-BMP.rsr zMAT-Jacket-BMP.png zMAT-Jacket-BMP.pz2 zMAT-Jacket-BMP.rsr zMAT-Jacket-NOBMP.png zMAT-Jacket-NOBMP.pz2 zMAT-Jacket-NOBMP.rsr zMAT-Pants-BMP.png zMAT-Pants-BMP.pz2 zMAT-Pants-BMP.rsr zMAT-Pants-NOBMP.png zMAT-Pants-NOBMP.pz2 zMAT-Pants-NOBMP.rsr ..\Runtime\libraries\props\Cowboy\ Colt.png Colt.pp2 Colt.rsr ColtInTheBelt.png ColtInTheBelt.pp2 ColtInTheBelt.rsr CowBoyHat.png CowBoyHat.pp2 CowBoyHat.rsr CwCigar.png CwCigar.pp2 CwCigar.rsr CwCigarHand.png CwCigarHand.pp2 CwCigarHand.rsr CwSpur-L.png CwSpur-L.pp2 CwSpur-L.rsr CwSpur-R.png CwSpur-R.pp2 CwSpur-R.rsr -------------- The product not require conversion -------------- Usage Tips/Limitations Install your Cowboy: 1- Open Daz Michael 3 2- add the genital to Michael figure (if you want) 3- Click on the Michael body (any group) and click on the Injection pose named "CowboyINJ" in the pose libraries"!Cowboy" 4- Click on the "MAT-Cowboy" (gen) pose 5- Click on the "MAT-CowboyGen" (hair genital) pose 6- add the hair (libraries Hair "ArduinoHair") and set the hair morph "Hat-Fit" to 1 You can change the head texture with the Head MAT poses You can also add the BUMP MAT on the head Warning! BUMP MAP work correctly only with Poser 4 Propack and Poser 5 or 6 Apply the clothing: 1- Remove the genital figure from Michael 3 2- Add and conform to Michael 3 each figure in the Figures libraries "Cowboy" You can choose between the Poncho Open end the poncho normal (I suggest to use the Poncho open when the cowboy need to shoot). 3- Add the prop "CowboyHat" from the Props libraries "Cowboy" 4- Set the morph hair named "Hat-fit" to 1. 5- Click on the Michael head and set the morph "Smoking" to 1 remeber to inject first DAZ inj.-pose "all expression" on the figure. 6- Add the prop CwCigar 7- Add the CwSpur-L and CwSpur-R 8- Click on the left shin of the pants figure and set the morph "Spur" to 1 do the same for the pants shin Right 9- Add the prop "ColtOnTheBelt" Extract the ZIP file "CowboyTextures.zip" Your cowboy is ready -------------- Thank you for choosing my work.