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Product name: HERMA 
These contens copy-rights are reserved by : Arduino 
Email: info@arduino.net
You could not resell or redistribute this character and all his 
attachments, but you could use it for create images, comic strips and 
animations also for commercial uses. 

Reposted: 3/March/2005

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Thanks Maz for Mover program permission
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File list: 

Herma/herma.pcf 
HERMA.rsr
HERMA.cr2
Bed5.rsr
001_DEFAULT.rsr
002.pz2
002.rsr
002b.pz2
002b.rsr
003.pz2
003.rsr
004.pz2
004.rsr
006.pz2
006.rsr
01.pz2
01.rsr
02.pz2
02.rsr
03.rsr
Bed1.pz2
Bed1.rsr
Bed2.pz2
Bed2.rsr
Bed3.pz2
Bed3.rsr
Bed4.pz2
Bed4.rsr
Bed5.pz2
001_DEFAULT.pz2
01_HEAD_TRANS.jpg
02_BODY_Herma.jpg
03_GENITALIA.jpg
03_GENITALIA_TRANS.jpg
01_HEAD_Herma.jpg

more details in the list: "Exact folder names & locations" 
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Required files and systems: 

Poser 4 or 5
Daz Stephanie first version 
(for more information about Daz Stephanie contact: http://www.daz3d.com/)

For decode the geometries pcf file,  you need the free program "Mover 1.01 PCF Coder/Decoder" by Maz 
http://www.sandylodge.demon.co.uk/html/utilities.html
(Thanks to Maz for allowed to use his program)
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***  Detailed Installation Instructions ***

FRIST STEP

When you extract the zip-archive with your zip program do this:
- Open WinZip and press the button "Extract"
- In the window "Folders/drives", select the folder that contain 
your Poser program. (for example "c:\program files\Poser4\").
- Check that the check box "Use Folder names" is marked, 
and press the button "Extract".
That way, all the files are extracted correctly

Now you must decode the pcf file and transform it in the new 
geometries with the program Objacton Mover by Maz 

1-Open Objacton Mover and Clik on the button "Seed File" 
The "Seed File" is in the folder
...\Runtime\Geometries\DAZPeople\blStephanie.obj

2-In the menu "Function" select "Decode" 

3-Clik on the button "Difference File" 
In the folder Geometries select the file
...\Runtime\Geometries\apgeometrie\Herma\herma.pcf
Clik on the button "Convert".
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Now the geometries have been decode
The Herma geometries file must be in this path:
...\Runtime\Geometries\apgeometrie\Herma\herma.obj
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After these operations, the new Herma geometry is ready. 

Now you can open the new cr2 file in Poser 
"Category Figures->ApCharacters->HERMA"
You find the pose:
"Category Pose"---"Herma" 
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Exact folder names & locations: 
../Runtime/Geometries/apgeometrie/Herma/herma.pcf
../Runtime/libraries/character/ApCharacters/HERMA.rsr
../Runtime/libraries/character/ApCharacters/HERMA.cr2
../Runtime/libraries/Pose/Herma/Bed5.rsr
../Runtime/libraries/Pose/Herma/001_DEFAULT.rsr
../Runtime/libraries/Pose/Herma/002.pz2
../Runtime/libraries/Pose/Herma/002.rsr
../Runtime/libraries/Pose/Herma/002b.pz2
../Runtime/libraries/Pose/Herma/002b.rsr
../Runtime/libraries/Pose/Herma/003.pz2
../Runtime/libraries/Pose/Herma/003.rsr
../Runtime/libraries/Pose/Herma/004.pz2
../Runtime/libraries/Pose/Herma/004.rsr
../Runtime/libraries/Pose/Herma/006.pz2
../Runtime/libraries/Pose/Herma/006.rsr
../Runtime/libraries/Pose/Herma/01.pz2
../Runtime/libraries/Pose/Herma/01.rsr
../Runtime/libraries/Pose/Herma/02.pz2
../Runtime/libraries/Pose/Herma/02.rsr
../Runtime/libraries/Pose/Herma/03.rsr
../Runtime/libraries/Pose/Herma/Bed1.pz2
../Runtime/libraries/Pose/Herma/Bed1.rsr
../Runtime/libraries/Pose/Herma/Bed2.pz2
../Runtime/libraries/Pose/Herma/Bed2.rsr
../Runtime/libraries/Pose/Herma/Bed3.pz2
../Runtime/libraries/Pose/Herma/Bed3.rsr
../Runtime/libraries/Pose/Herma/Bed4.pz2
../Runtime/libraries/Pose/Herma/Bed4.rsr
../Runtime/libraries/Pose/Herma/Bed5.pz2
../Runtime/libraries/Pose/Herma/001_DEFAULT.pz2
../Runtime/textures/APTexture/Herma/01_HEAD_TRANS.jpg
../Runtime/textures/APTexture/Herma/02_BODY_Herma.jpg
../Runtime/textures/APTexture/Herma/03_GENITALIA.jpg
../Runtime/textures/APTexture/Herma/03_GENITALIA_TRANS.jpg
../Runtime/textures/APTexture/Herma/01_HEAD_Herma.jpg

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Usage Tips/Restrictions: 

Hip Morph:
-For default the character has the morph "PenisGone" set on the value 1
BEFORE USE THE OTHER MORPHS PUT ON 0 (zero) THE VALUE OF THE MORPH "PenisGone".
-Some morphs could work together, other no.
I suggest you of try all the morph one at a time, In this way you will understand like use them in the best way.

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(sorry my English) 
Thank you for choosing my work. 
Visit My Site: http://www.arduino.net
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